1-4 players • 1-4 hours* • 14+
*new scenarios include: solitaire "Mission 1 & 2", co-op "Civic Duty", competitive "Pub Run" & "Last 1 Standing"
Watch videos below for an
introduction & full game overview.
Sign up to be notified of a kickstarter release!
The benefits and detriments of using semi-auto rifles.
Blades can get stuck. Always keep an eye out for zombies with loot.
What you may encounter in field with battlefield deployment
Your assortment of anti-zombie weaponry. Does NOT include the SKS (a late addition), and items that use distraction.
All the major elements.
1 Day (turn).
I did enjoy the fact you can procedurally generate everything with this, the locations, the characters, and the battlefields. This makes it a different game every time and gives it replay value. Many games in same genre have this to a degree, but not to the level of CardZ. By my third go round, I can set up the game in my sleep, that is also a particularly good thing!
This is a game I would consider to be a “Brain Melter” much like an Elder Sign or Eldritch where the odds are stacked against you. You have to think really hard about your actions and even then, it won’t be enough if you don’t plan correctly.
This game would be for advance players and Zombie fans. If I were hosting a game tournament however, this would be a good candidate because you have to use your head or lose it.
began work as a graphic designer at the Bureau of Apocalyptic Events, Northeast Region, after being implicated in a paranormal gambling racket. Kielpinski’s hobbies include spelunking, studying ancient cultures, dungeon mastering, and surfing.
currently on 4th edition, published by Aquarius
I believe that hard work and a slow bake makes a great meal. By listening to our play-testers and steadily improving Card-Z for 4 years, I've been able to see my vision for a realistic, fun, and elegant zombie survival game come true. I hope you like it as much as I do!
Mantis Design, Inc. 10 Center Place, Unit 15 Orleans, MA 02653 US